|
Welcome Page
Qweak
|
|
Region 3 Drift Chambers
|
|
Construction
Software
DAQ
Internal
Physics
|
|
|
| Software related Topics |
Not logged in |
 |
|
|
|
|
Message ID: 94
Entry time: 03/14/2005 06:38:08 PM
In reply to: 92
Reply to this: 95
|
|
|
I have added into myRun.mac the lines
/geometry/test/recursive_test
which is used to check for overlaps.
=> it seems that the MasterContainerVolumes of the MiniTorus and MainMagnet interfere with the Collimator volumes.
See pic for details.
=> O.K. : MasterContainerVolumes of MainMagnet is ~3cm too large in Z
: MasterContainerVolumes of MiniTorus is twice as large
###> taking a closer look: Juliette is using a different z position for collimator 3 than
I had extracted last November (region2 was stucking in the MainMagnet structure), where I pushed
colli #3 as close to the MainMagnet as Stan would allow me (5cm gap requested).
. |
|
|
|
|
|
#
# Macro file for the initialization phase of "exampleN02.cc"
# when runing in interactive mode
#
# Sets some default verbose
#
#/control/verbose 1
#/control/saveHistory
#
#/run/verbose 1
#/event/verbose 1
# running geantinos thru geometry, check for correct tracking
#/tracking/verbose 4
#/hits/verbose 1
#overlap checkout
#/geometry/test/recursive_test
#
# Store particle trajactories for visualisation
#
/tracking/storeTrajectory 1
#/tracking/storeTrajectory 0
# Create a scene handler for a specific graphics system
# (Edit the next line(s) to choose another graphic system)
#
# Invoke the OpenGL Basic 3D-Viewer: interactive display
#/vis/open OGLIX
# Invoke the Coin3D (public OpenInventor) driver: interactive
# Note: close Coin3D with File->Escape and again File->Escape,
# otherwise the root file is corrupted
/vis/open OIX
# Invoke the WIRED driver: offline display
#/vis/open HepRepFile
# Invoke the VRML driver: offline display (freewrl)
#/vis/open VRML2FILE
# Invoke the DAWN driver: offline display
#/vis/open DAWNFILE
#
# Create a new empty scene
#
/vis/scene/create
#
# Declare that the world volume should be added to the scene
#
/vis/scene/add/volume
#
# Attach scene to scenehandler
#
/vis/sceneHandler/attach
#
# Draw a picture that has just the detector (no trajectories or hits).
#
#/vis/viewer/flush
#
# Declare that trajectories and hits should be added to the scene
#
/vis/scene/add/trajectories
/vis/scene/add/hits
# Set camera
/vis/viewer/reset
#/vis/viewer/set/viewpointThetaPhi 90 180 deg
#/vis/viewer/set/viewpointThetaPhi 90 90 deg
#/vis/viewer/set/viewpointThetaPhi 90 0 deg
/vis/viewer/set/viewpointThetaPhi 60 20 deg
/vis/viewer/zoom 2.0
/vis/viewer/set/style surface
#/vis/viewer/set/style surface2
#/vis/viewer/flush
# meaning unclear
/vis/scene/notifyHandlers
#
# for drawing the tracks
# (if too many tracks cause core dump => storeTrajectory 0)
#
# If multiple events in one run, accumulate all events into a single
# graphical image. If this line is commented out, each event will instead
# appear in a separate image.
/vis/scene/endOfEventAction accumulate
# refresh image
/vis/scene/endOfRunAction refresh
#==========================
# Physical Process related
#==========================
#/Physics/CerenkovMaxPhotonsPerStep 300
#==========================
# Main Magnet related (QTOR)
#==========================
#/MainMagnet/SetStepperType 4 # G4ClassicalRK4
#/MainMagnet/SetStepperType 8 # G4CashKarpRKF45
#/MainMagnet/SetStepperType 9 # G4RKG3_Stepper
#/MainMagnet/SetMinStep 0.05 mm
#/MainMagnet/SetBFieldScalingFactor 1.040
#/MainMagnet/SetBFieldScalingFactor 0.001
#/MainMagnet/SetBFieldScalingFactor 10.040
#/MainMagnet/SetCenterPositionInZ 0.0 cm
#================================
# Mini Magnet related (MiniTorus)
#================================
#/MiniMagnet/SetStepperType 4 # G4ClassicalRK4
#/MiniMagnet/SetMinStep 0.05 mm
#/MiniMagnet/SetBFieldScalingFactor -0.078175
#/MiniMagnet/SetBFieldScalingFactor -100.0
#/MiniMagnet/SetCenterPositionInZ -505.0 cm
#/MiniMagnet/SingleCoil/SetMinDiameter 175.0mm
#/MiniMagnet/SingleCoil/SetMaxDiameter 525.0 mm
#/MiniMagnet/SingleCoil/SetDistanceCenterToBeamLine 762.5.mm
#==========================
# Target related
#==========================
/Target/SetCenterPositionInZ -650.0 cm
/Target/SetTargetMaterial Vacuum
#/Target/SetTargetMaterial H2Liquid
#/Target/SetTargetMaterial Lead
#/Target/SetTargetMaterial Air
#/Target/SetTargetMaterial Scintillator
#/Target/SetTargetMaterial Aluminium
#==========================
# Shielding Wall related
#==========================
#/ShieldingWall/SetCenterPositionInZ 365.00 cm
#/ShieldingWall/SetShieldingWallMaterial Air
#/ShieldingWall/SetShieldingWallMaterial Lead
#/ShieldingWall/OctantCutOut/SetRadialDistance 247.26 cm
#/ShieldingWall/OctantCutOut/SetFullLengthFront 44.00 cm
#/ShieldingWall/OctantCutOut/SetFullLengthBack 76.00 cm
#/ShieldingWall/OctantCutOut/SetFullHeightFront 17.00 cm
#/ShieldingWall/OctantCutOut/SetFullHeightBack 13.00 cm
#/ShieldingWall/OctantCutOut/SetPolarAngle 20.82 degree
#==========================
# VDC related
#==========================
# angle in respect to SHORT Frame side
/VDC/DriftCell/SetWireAngleFront 60.0 degree
/VDC/DriftCell/SetWireAngleBack -60.0 degree
#/VDC/DriftCell/SetWireAngleFront 45.0 degree
#/VDC/DriftCell/SetWireAngleBack -45.0 degree
#/VDC/DriftCell/SetFullThickness 26.0 mm
#==============================================
# Thickness = 64/64 inch
#/VDC/DriftCell/SetFullThickness 25.4 mm
# Thickness = 68/64 inch
/VDC/DriftCell/SetFullThickness 26.9875 mm
#==============================================
/VDC/DriftCell/SetFullHeight 80.0 cm
#/VDC/DriftCell/SetFullWidthOnFrame 10.3188 mm
/VDC/DriftCell/SetDCNumberPerPlane 401
#==========================
# Cerenkov Detector related
#==========================
# Air : without Cerenkov light production
# Quartz :with Cerenkov light production
#
# angle is definedagaing vertical (y) axis
# - a tilt angle of 0.0*deg means vertical
# - positive angle will tilt detector against target
#
/Cerenkov/SetCerenkovMaterial HeGas
#/Cerenkov/SetCerenkovMaterial Quartz
# positions to be extracted from SolidWorks
# or by Juliette Mammei's hit distribution
# on the vertical detector plane
/Cerenkov/SetCenterPositionInX 0.0 cm
/Cerenkov/SetCenterPositionInY 330.5 cm
/Cerenkov/SetCenterPositionInZ 570.0 cm
/Cerenkov/SetTiltingAngle 0.0 degree
#/QweakSim/GeometryUpdate
#/gun/particle geantino
#/gun/particle e-
#/gun/energy 1065 MeV
# FullWidthOnFrame = 25/64 inch
/VDC/DriftCell/SetFullWidthOnFrame 9.9219 mm
/run/beamOn 1
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 26/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 10.3188 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 27/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 10.7156 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 28/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 11.1125 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 29/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 11.5094 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 30/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 11.9063 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 31/64 inch
#/VDC/DriftCell/SetFullWidthOnFrame 12.3031 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
# FullWidthOnFrame = 32/64 = 1/2 inch
#/VDC/DriftCell/SetFullWidthOnFrame 12.7 mm
#/run/beamOn 10000
#/Qweak/PrimaryGenerator/ResetNtupleEventCounter
|